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Homepage>BS Standards>35 INFORMATION TECHNOLOGY. OFFICE MACHINES>35.140 Computer graphics>BS ISO/IEC 18040:2019 Information technology. Computer graphics, image processing and environmental data representation. Live actor and entity representation in mixed and augmented reality (MAR)
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immediate downloadReleased: 2019-06-06
BS ISO/IEC 18040:2019 Information technology. Computer graphics, image processing and environmental data representation. Live actor and entity representation in mixed and augmented reality (MAR)

BS ISO/IEC 18040:2019

Information technology. Computer graphics, image processing and environmental data representation. Live actor and entity representation in mixed and augmented reality (MAR)

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Standard number:BS ISO/IEC 18040:2019
Pages:52
Released:2019-06-06
ISBN:978 0 580 93461 2
Status:Standard
DESCRIPTION

BS ISO/IEC 18040:2019


This standard BS ISO/IEC 18040:2019 Information technology. Computer graphics, image processing and environmental data representation. Live actor and entity representation in mixed and augmented reality (MAR) is classified in these ICS categories:
  • 35.140 Computer graphics

This document defines a reference model and base components for representing and controlling a single LAE or multiple LAEs in an MAR scene. It defines concepts, a reference model, system framework, functions and how to integrate a 2D/3D virtual world and LAEs, and their interfaces, in order to provide MAR applications with interfaces of LAEs. It also defines an exchange format necessary for transferring and storing LAE-related data between LAE-based MAR applications.

This document specifies the following functionalities:

  1. definitions for an LAE in MAR;

  2. representation of an LAE;

  3. representation of properties of an LAE;

  4. sensing of an LAE in a physical world;

  5. integration of an LAE into a 2D/3D virtual scene;

  6. interaction between an LAE and objects in a 2D/3D virtual scene;

  7. transmission of information related to an LAE in an MAR scene.

This document defines a reference model for LAE representation-based MAR applications to represent and to exchange data related to LAEs in a 2D/3D virtual scene in an MAR scene. It does not define specific physical interfaces necessary for manipulating LAEs, that is, it does not define how specific applications need to implement a specific LAE in an MAR scene, but rather defines common functional interfaces for representing LAEs that can be used interchangeably between MAR applications.